Describe the issue
When moving the camera by hold right click, if the cursor location moves over a sudden change in depth such as a deep hole the camera position will snap back and forth rapidly.
To Reproduce
Steps to reproduce the behavior:
- Load attached save '...'
- Right click with the curser near the edge of a hole and move the camera.
Expected behavior
The right click camera movement should be based only on the mouse screen location on not something else (world position idk?). It should give smooth movement.
Additional context
- Game version: Alpha 0.2.10a
Attachments
Save file and screenshot of good location to try it out

G2.-.THIS.IS.THE.SAVE.FILE.save
Files not imported: G2.-.THIS.IS.THE.SAVE.FILE.save