Describe the issue
Low framerate dropping to around 4-5 FPS when screen is focused on city or factory components, improves with focus on empty terrain to normal. This FPS drop does not appear to be associated with maxing out system resources (see attached screengrab from task manager illustrating typical performance during one of these slowdowns. And the game never seems to use more than about 2 gb of RAM despite much more being available.
To Reproduce
Happening consistently with any playthrough of CoI on my computer, not savefile dependent.
Expected behavior
I expect that if the FPS is dropping it would be a result of maxing out my GPU which does not occur.
Additional context
Current Beta Release 0.32
My system specs:
Intel i5 6600K CPU @ 3.5 GHz
32 gb DDDR4 RAM
AMD Radeon R9 380 (latest driver) with 4 gb DDR5 VRAM
ASUS Motherboard with Z170-A Skylake Chipset
Dual Monitor Setup one on displayport one on HDMI
Troubleshooting: I've run Memtest86 to test my memory (no errors), I've benchmarked CPU and GPU rendering on Cinebench which give standard scores for my equipment. I've tried several different BIOS settings (XMP, Default, etc) for my RAM. Overclocking my CPU by 20% had no perceptible impact on FPS. I've double checked that the game is set to use my dedicated GPU in Windows Graphics Settings (I also have no integrated graphics so the dedicated GPU is the same as the power-saver GPU). I've reduced textures to FAST, switched to Fullscreen mode, and reduced resolution substantially but this does not appear to make much improvement in FPS. I noticed that FPS drops further when I am placing belts or pipes and the input/output symbols are overlaid on buildings.
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