Describe the issue
When using the time lapse feature, (command copy and pasted from discord) the game will crash to desktop every ten to thirty minutes based on what the last autosave contains. It seems to be more prevalent in busier save games, but I still had a crash 45 minutes in to a new save. There does not appear to be any performance issues most of the time an image is captured, but it does give the mis-rendered images as mentioned in the other time lapse bug that is apparently caused by widescreen monitors (of which I am using).
Additional context
- Game version: Early Access 0.4.4C
Attachments
Don't know if the save game is relevant as it happens across multiple saves but it is attached.
22-06-20_09-51-55_2305.log
22-06-20_15-10-59_9070-autosave.save
Unity.Logs.Folder.zip

Files not imported: 22-06-20_15-10-59_9070-autosave.save, Unity.Logs.Folder.zip