Cancelling deconstruction costs resources

Bad behavior Tools & Construction
ParanoikCZE [github] · 4 years ago

The issue
When you use the delete tool and then cancel deconstruction, sometimes it requires resources to finish back to the previous state. I've observed this for pipes of various sizes (but more usually for longer ones), belts and retaining walls, but the issue occurs randomly.

Expected behavior
When cancelling deconstruction, an object should return to the previous state.

To Reproduce
Finish building longer pipe.
Shiftdelete it to start deconstruction. Wait for green boxes to appear.
Cancel deconstruction.

Additional context
0.4.7d

Attachments

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