Issue description
Feature request for Vehicles Management, Trucks Cargo History:
General idea:
I'd like to see just the jobs that could be transported without trucks.
Esp. construction jobs are the main contributor for "extremely busy". I'd like to see their impact better.
At the moment I see five groups for that, instead of now three:
- General jobs which could use other transports
- Construction & deconstruction
- Shipyard, vehicles depot, ...
- Mining trucks (we do have)
- Refueling trucks (we do have)
At the moment the history feels like being half way.
Expected behavior
See above.
Game version
v0.4.8