Issue description
Iron, copper, and glass recycling seem to be working as expected -- that is, with all edicts, 90% of that which is used by the settlement and/or maintenance gets returned in the form of scraps to be reused.
However, this doesn't seem to work correctly for gold. Only about 30% of gold bars used seem to come back in the form of scraps, resulting in consumer electronics being much more hungry for (new) gold ore than it would otherwise be.
Expected behavior
I would expect gold recycling to follow the same efficiency rules as iron, copper, and glass, given that nothing else in the game's explanations indicates otherwise.
Reproduction steps
The problem seems universal, so I doubt a specific save is necessary, but if it is, simply load the save and look at the usage graphs. ~6-8 advanced chips get used per cycle for maintenance, yet only 2-3 gold bars get returned as scrap.
Game version
v0.4.9b
Attachments
22-07-31_21-39-autosave.save
Files not imported: 22-07-31_21-39-autosave.save