Maintenance not beeing used anymore when overpruduced

Fixed
Duplicates of this topic
Bluescht [github] · 4 years ago

Issue description

Since I made a new maintenance I buil there is an issue: When I acitivate enough maintenance depots maintenance doesn't get consumed anymore. The depots are idle and maintenance stays at 100%. As soon as I deactivate at least two of my four depots maintenance gets consumed and the two depts become acitve. But maintence also gets lower. Changing maintenance reducer in captain's office doesn't change anything.

Expected behavior

Maintenance depots working according to the demand.

Game version

v0.4.11

Attachments

The Challenge.save

Files not imported: The Challenge.save

Bluescht [github] · 4 years ago

Actually I had this issue again after rebuilding maintenance. As soon as I demolished the old maintenance build maintenance didn't get consumed anymore. I let the game run for a few hours. After a restart of the game everything was fine again.

Captain Filip Captain Filip · 3 years ago

We have been fixing this issue recently. Does it still occur?

Captain Filip Captain Filip · 3 years ago

Actually discovered that the fix did not entirely work, will be fixed in the next version.

Captain Zuff Captain Zuff · 3 years ago

This has been closed as of 0.4.13! Please let us know if you have any further problems with this issue.

Closed as ✅ Fixed

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