few small things

Expired
heavyk [github] · 3 years ago

I don't know it these warrant a separate issue for each (let me know if so), so I'm just kinda grouping a few small things together here (all 0.4.13):

  • when upgrading a world structure, the only way to cancel the upgrade is in the shipyard. also, the "load cargo" button doesn't exist until I cancel the upgrade in the shipyard (no way to cancel the upgrade in the world). (same thing for "start repairs button" -- also, no way to cancel it)

  • when upgrading a building, it puts the green chevrons, but if I pause the upgrade the green chevrons don't turn grey or something to note that it's paused (like the grey upgrade button on botton left).

  • I have pickups put on my fuel stations because they carry 20 and are fast. however, even though there are many excavators (with 27 fuel tank) at 7 or less fuel, the pickup does not refuel them until they're empty -- at which time they refill the excavator to ~21 fuel.

  • it seems like the fuel trucks should also load up fuel to the shipyard, cargo depots, and potentially fluid storages accepting diesel.

  • instead of up and down arrows to reorder recipes, it'd be nicer if there were like two/three horizontal bars showing that the recipe can be dragged up or down to reorder it.

  • maybe add dust clouds to when terrain falls down, just for a visual effect.

  • when unity building things, it'd be nice to see the resources cost for the upgrade (in addition to the unity cost)

  • in the load game dialog, it'd be really nice to show the in-game time in addition to the wall clock time (and potentially some other stats pulled out of save data), so I can tell how far along in the game each save is at (I'm often saving the year and month in the save title to remember).

  • not sure if it's intentional, but retaining walls looks like it needs tech lab 2, otherwise the research looks like it should be between smart routing and research lab 2 (in screenshot below, see how I researched the retaining walls but I can't research mdepot2 - also, it looks like I have tech lab 2, but I don't).

  • console command to remove all terrain designations that are completely surrounded by blank or at the correct height areas. (leaving only the active ones)

2022-12-28 04_41_05-Captain of Industry

Closed as ⏱️ Expired

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