pathfinding still with issue

Works as intended
BlackHearthx [github] · 3 years ago

Issue description

Hello,

I'm checking the path finder in a late game and the trucks still stuck trying to send resources, maybe it will be good to add a pathfinder check, if the truck cannot send resources they will choose another path to send.

Reproduction steps

trucks stuck in pathfinding when they cannot send the resource

Game version and build number

last

Operating system

Windows

Attachments

23-06-03_16-28-autosave-paused.save

Files not imported: 23-06-03_16-28-autosave-paused.save

Captain Filip Captain Filip · 3 years ago

Could you please clarify which truck and resource you consider stuck in your save file? I didn't see any issue there. Please note that sometimes trucks can get jobs they can't path to, but that is expected to be solved by the player. Because planning the jobs assignments based on their pathability would be extremely expensive on CPU.

BlackHearthx [github] · 3 years ago

In my conception if the truck cannot do the job, it should start another job and don't get stuck, for example, if the truck cannot reach a coal warehouse It should start deploying the coal in another site and not get stuck stopping the logistic.

Captain Filip Captain Filip · 3 years ago

That behavior has other consequences, including performance penalty. Even if we'd decide to dive into this, we track effort like this separately, internally. I'll close this as - working as intended for now as here we go mainly after bugs. But thanks for bringing this up!

Closed as ☑️ Works as intended

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