Issue description
The Farms take into account the water changes with the water saver and farming boost edicts.
However the avg production /60 doesn't change and the estimate number to be produced(nearby below that avg) doesn't change, both stay at a 1.0 multiplier even if farming boost is active, followed by the farm just spitting out more than the estimate by exactly the missing multiplier. Can't think its intended like this and is just an oversight.
Reproduction steps
presumably checkable in any save, but attached mine. Shown by turning the farm boost edict on and off and watching the number not change while the farm produces more with the edict on.
Game version and build number
v0.5.3e b225
Operating system
Windows
Attachments
Crater.save
Files not imported: Crater.save