Cargo Ship Fluid Module Animation Jerks/Skips 054g

Graphics
utdrmac [github] · 3 years ago

Issue description

Please see video. When the on-shore cargo fluid module is full, the "arms" retract. When the module gets just a small amount of free space, the animation plays, sucks up 1-2 units, then retracts. If the amount of fluid is again reduced, the animation skips around.

I suggest fixing this by playing the animation once, and don't "retract" the arms until the cargo ship section is empty. Instead of monitoring the fluid module, monitor the cargo ship section.

Reproduction steps

Set up cargo fluid. Observe minor reductions in fluid causes animation glitches.

Game version and build number

Update 1 v0.5.3e

Operating system

Windows

utdrmac [github] · 3 years ago

Updating this bug with new content from v0.5.4g. Github restricts to 10MB uploads so I'm forced to use YT to host.

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