Extensive copy & paste causes memory and graphics issues

Graphics Tools & Construction
FrankBKK [github] · 3 years ago

I use COI latest version, but observed this on older versions as well.

When you repeatedly copy & paste very large and dense blocks of items (especially belts and pipes)
after some time the rendering goes all wonky and items will be no longer displayed properly.

Nvidia 3060 12GB, RAM 32GB on Win10 Pro 22H2 all recently updated to the latest versions.

see screenshoot
Screenshoot COI Missing Items

Captain Filip Captain Filip · 3 years ago

Is this issue consistent? Are you able to reproduce it? We are investigating similar issues and repro steps would greatly help us.

FrankBKK [github] · 3 years ago

unfortunately yes - whenever you insert huge blocks of buildings either via blueprint or by cut&paste.
Not sure if the size of the inserted blocks are the cause or the amount of pasting events.

I prepared an empty, flattened island - when I start to add blueprints it is just a matter of time until these issues occur.
As mentioned earlier the easiest way to reproduce it is by copying & paste large chunks of belts and pipes.
at least one big grid full of belts and pipes copied about 10 times or so should do the trick.

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