Issue description
Bug at initial starting game
Reproduction steps
Bug at initial starting game
Game version and build number
v0.6.3a b333
Operating system
Windows
Attachments
The game failed to initialize. Please file a bug report if this issue persists.
System.NullReferenceException: Object reference not set to an instance of an object
at Mafi.Collections.QuadTree1[T].GetHighestSetLevel (System.Int32 index) [0x0001c] at Mafi.Collections.QuadTree1[T].GetHighestSetLevel (System.Byte x, System.Byte y) [0x00009]
at Mafi.Unity.Terrain.TerrainRenderer+TerrainRendererChunk.processSurfaceChanges (System.Boolean& surfaceDataDirty) [0x00370]
at Mafi.Unity.Terrain.TerrainRenderer+TerrainRendererChunk.InitializeData () [0x001e8]
at Mafi.Unity.Terrain.TerrainRenderer.initState () [0x00391]
at Mafi.Core.GameLoop.IGameLoopEventsExtensions+<makeEnumerator>d__3.MoveNext () [0x00013]
at Mafi.Core.GameLoop.GameLoopEvents+<InvokeRendererInitializeState>d__63.MoveNext () [0x000d3]
at Mafi.Core.GameLoop.GameRunner+<Initialize>d__105.MoveNext () [0x00345]
at Mafi.Core.Game.GameBuilder+<initializeGame>d__6.MoveNext () [0x00127]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x003a8]
at Mafi.Unity.GamePlayScene+<loadGame>d__21.MoveNext () [0x0023c]
at Mafi.Unity.GamePlayScene+<Initialize>d__18.MoveNext () [0x000a5]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__70.MoveNext () [0x000fc]
at Mafi.Unity.Main.stepSceneInitialization () [0x000dc]