Issue description
I couldn't see this mentioned elsewhere, or couldn't see a decent answer.
I've noticed that If I first design a layout using Planner mode, then selectively build certain parts, other parts that I build afterward that aren't directly reachable, because they're surrounded by buildings/pipes/belts etc., that they will never have parts delivered, and I must use unity.
Is this a current limitation, where vehicles can't deliver items to constructions in this scenario?
I thought they could always do this, and/or they have a maximum range, where all they need to do is sit inside this range to deliver.
Save file attached. Currently there is a Data Center and 2 Water Chillers in this situation. It is waiting on Electronics III. There is a storage which is full of them, with vehicle export set to On. Neither are paused. I have paused and unpaused them. There are vehicles available.
Actually just now I saw an alert that a truck is unable to reach a location, and selected it to discover that it is indeed targeting those buildings.
Save 2024-07-09, 20-54-34.save
Reproduction steps
- Load attached save
- Find mentioned Data Center right beside an array of Rainwater Harvesters
- Wait
Game version and build number
v0.6.4d b343
Operating system
Windows