Issue description
The game failed to initialize. Please file a bug report if this issue persists.
System.NullReferenceException: Object reference not set to an instance of an object
at Mafi.Collections.QuadTree1[T].GetHighestSetLevel (System.Int32 index) [0x0001c] at Mafi.Collections.QuadTree1[T].GetHighestSetLevel (System.Byte x, System.Byte y) [0x00009]
at Mafi.Unity.Terrain.TerrainRenderer+TerrainRendererChunk.processSurfaceChanges (System.Boolean& surfaceDataDirty) [0x00370]
at Mafi.Unity.Terrain.TerrainRenderer+TerrainRendererChunk.InitializeData () [0x001e8]
at Mafi.Unity.Terrain.TerrainRenderer.initState () [0x00391]
at Mafi.Core.GameLoop.IGameLoopEventsExtensions+<makeEnumerator>d__3.MoveNext () [0x00013]
at Mafi.Core.GameLoop.GameLoopEvents+<InvokeRendererInitializeState>d__66.MoveNext () [0x000d3]
at Mafi.Core.GameLoop.GameRunner+<Initialize>d__104.MoveNext () [0x0039f]
at Mafi.Core.Game.GameBuilder+<initializeGame>d__6.MoveNext () [0x00127]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x0037a]
at Mafi.Unity.GamePlayScene+<loadGame>d__21.MoveNext () [0x00296]
at Mafi.Unity.GamePlayScene+<Initialize>d__18.MoveNext () [0x000a5]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__70.MoveNext () [0x000fc]
at Mafi.Unity.Main.stepSceneInitialization () [0x000dc]
Reproduction steps
I don't, simply loaded the game.
Game version and build number
v0.6.4d b343
Operating system
Windows