crashed at starting

Crash Graphics
ViejoBit [github] · 1 year ago

Issue description

We're very sorry, but the game failed to start, please send us a report with the details.

System.NullReferenceException: Object reference not set to an instance of an object
at Mafi.Collections.QuadTree1[T].GetHighestSetLevel (System.Int32 index) [0x0001c] at Mafi.Collections.QuadTree1[T].GetHighestSetLevel (System.Byte x, System.Byte y) [0x00009]
at Mafi.Unity.Terrain.TerrainRenderer+TerrainRendererChunk.processSurfaceChanges (System.Boolean& surfaceDataDirty) [0x00370]
at Mafi.Unity.Terrain.TerrainRenderer+TerrainRendererChunk.InitializeData () [0x001e8]
at Mafi.Unity.Terrain.TerrainRenderer.initState () [0x00391]
at Mafi.Core.GameLoop.IGameLoopEventsExtensions+<makeEnumerator>d__3.MoveNext () [0x00013]
at Mafi.Core.GameLoop.GameLoopEvents+<InvokeRendererInitializeState>d__66.MoveNext () [0x000d3]
at Mafi.Core.GameLoop.GameRunner+<Initialize>d__104.MoveNext () [0x0039f]
at Mafi.Core.Game.GameBuilder+<initializeGame>d__6.MoveNext () [0x00127]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x0037a]
at Mafi.Unity.GamePlayScene+<loadGame>d__21.MoveNext () [0x00296]
at Mafi.Unity.GamePlayScene+<Initialize>d__18.MoveNext () [0x000a5]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__70.MoveNext () [0x000fc]
at Mafi.Unity.Main.stepSceneInitialization () [0x000dc]

Reproduction steps

starting the game

Game version and build number

v0.6.4d b347

Operating system

Windows

Attachments

25-01-03_16-11-56_1719.log
Player.log

Originally posted in Spanish
### Issue description Lo sentimos mucho, pero el juego ha fallado al iniciar, por favor envíanos un reporte con los detalles. System.NullReferenceException: Object reference not set to an instance of an object at Mafi.Collections.QuadTree`1[T].GetHighestSetLevel (System.Int32 index) [0x0001c] at Mafi.Collections.QuadTree`1[T].GetHighestSetLevel (System.Byte x, System.Byte y) [0x00009] at Mafi.Unity.Terrain.TerrainRenderer+TerrainRendererChunk.processSurfaceChanges (System.Boolean& surfaceDataDirty) [0x00370] at Mafi.Unity.Terrain.TerrainRenderer+TerrainRendererChunk.InitializeData () [0x001e8] at Mafi.Unity.Terrain.TerrainRenderer.initState () [0x00391] at Mafi.Core.GameLoop.IGameLoopEventsExtensions+<makeEnumerator>d__3.MoveNext () [0x00013] at Mafi.Core.GameLoop.GameLoopEvents+<InvokeRendererInitializeState>d__66.MoveNext () [0x000d3] at Mafi.Core.GameLoop.GameRunner+<Initialize>d__104.MoveNext () [0x0039f] at Mafi.Core.Game.GameBuilder+<initializeGame>d__6.MoveNext () [0x00127] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x0037a] at Mafi.Unity.GamePlayScene+<loadGame>d__21.MoveNext () [0x00296] at Mafi.Unity.GamePlayScene+<Initialize>d__18.MoveNext () [0x000a5] at Mafi.Unity.Main+<unloadAndStartNewScene>d__70.MoveNext () [0x000fc] at Mafi.Unity.Main.stepSceneInitialization () [0x000dc] ### Reproduction steps starting the game ### Game version and build number v0.6.4d b347 ### Operating system Windows ### Attachments 25-01-03\_16-11-56\_1719.log Player.log
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