UI Elements are too far away on Ultrawide

UI & UX
imalik-777 [github] · 1 year ago

Issue description

When playing CoI in an ultrawide format, several HUD elements are fixed at the corners/edges of the screen. This renders them largely out of the player's sight for extra wide displays (32:9/48:9). An ideal solution would be to allow the player to set a HUD safe area to something like a central 16:9 area, or to allow the player to click and drag the currently fixed HUD elements to a location that would better fit their screen space. I realize this is more of an improvement request, but it is something that prevents me from playing the game at my "normal" resolution and requires me to play it in just 16:9 despite the game otherwise working on the larger display, so it's an issue from that perspective. I added an image in the attachments to show just how far away things like the game speed and item inventory tracker are when playing at 48:9.

Reproduction steps

  1. Launch the game when playing on a display with a extra wide ratio (32:9/48:9)

Game version and build number

v0.7.1d b419

Operating system

Windows

Attachments

Image

imalik-777 [github] · 1 year ago

Any improvement that can be made on this would be appreciated. I figured that posting this a week after launch of the update would be the best time to ask. Long enough after the update that the urgent stuff has already been identified, but prior to the next update cycle really starting and thus other work taking precedence. Thank you for considering this!

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