Sliders break after re-scaling the game

UI & UX
Duplicates of this topic
TDSrock [github] · 1 year ago

Issue description

After the game gets a re-scale event/screen swap.

Globally all sliders (in my case) all default to zero when I touch them.

Reproduction steps

  1. Load any save or start a new game
  2. Swap active screen to the other screen (probably the left or right screen influences what the default value of sliders will be)
    2.1. Note, in my case the screen swap event occured due to plugging in my other screen (which in that state is my main monitor, causing the game to swap to that screen, that may be a crucial part in the bug).
  3. Try to move any slider and it should default to eitherside.

Presumable the slider still beleives its screen coords are much larger or much lower compared to where it in reality is, causing the mouse possition to be always below it.

Testing it further the main impact seems to be related to the resolution change.

Game version and build number

v0.7.1e (b424(

Operating system

Windows

TDSrock TDSrock · 12 days ago

Just popping in to confirm that this ticket was originally mine on github. If there are still any questions lingering feel free to reach out/I'll be watching the thread here.

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