Issue description
The game failed to initialize. Please file a bug report if this issue persists.
Mafi.DependencyResolverException: Failed to instantiate COIExtended.Cheats.Cheats.StorageGodMode. ---> Mafi.DependencyResolverException: TargetInvocationException thrown by constructor of 'COIExtended.Cheats.Cheats.StorageGodMode'. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeLoadException: Could not resolve type with token 01000167 from typeref (expected class 'Mafi.Unity.UiStatic.Toolbar.IToolbarItemController' in assembly 'Mafi.Unity, Version=0.7.2.0, Culture=neutral, PublicKeyToken=null')
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_gc_wbarrier_generic_nostore_internal(intptr)
at (wrapper write-barrier) System.Object.wbarrier_conc(intptr)
at (wrapper managed-to-native) System.Reflection.RuntimeConstructorInfo.InternalInvoke(System.Reflection.RuntimeConstructorInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00005]
--- End of inner exception stack trace ---
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x0001a]
at System.Reflection.RuntimeConstructorInfo.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00086]
at System.Reflection.RuntimeConstructorInfo.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000]
at System.Reflection.ConstructorInfo.Invoke (System.Object[] parameters) [0x00000]
at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x00260] --- End of inner exception stack trace --- at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x0028b]
at Mafi.DependencyResolver.EnsureResolved (System.Type implType, System.Type asType) [0x0008e]
--- End of inner exception stack trace ---
at Mafi.DependencyResolver.EnsureResolved (System.Type implType, System.Type asType) [0x000aa]
at Mafi.DependencyResolver.InstantiateAllAndLock () [0x002e6]
at Mafi.Core.Game.GameBuilder+<initializeGame>d__6.MoveNext () [0x00077]
at Mafi.Core.Game.GameBuilder+<BuildNewGameTimeSliced>d__2.MoveNext () [0x0040a]
at Mafi.Unity.GamePlayScene+<buildNewGame>d__22.MoveNext () [0x00085]
at Mafi.Unity.GamePlayScene+<Initialize>d__20.MoveNext () [0x000a5]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__88.MoveNext () [0x000fc]
at Mafi.Unity.Main.stepSceneInitialization () [0x000dd]
Reproduction steps
start a new game and it would stop in the middle of the loading screen and kick me back to main menu.
Game version and build number
v0.7.1e b424
Operating system
Windows
Attachments
Save game was not generated
25-05-25_17-40-06_0132.log