Error occurred when starting a new game

Fixed
thefish12357 [github] · 1 year ago

Issue description

An error popped up when launching a new game after removing community maps from the directory while configuring settings.

Reproduction steps

  1. Open the main menu

  2. Delete community maps from the folder:
    C:\Users\MyUsername\AppData\Roaming\Captain of Industry\Maps

  3. Configure a new game as usual and launch it

  4. An error occurs

Game version and build number

v0.7.3a b439

Operating system

Windows

Attachments

游戏初始化失败。请向我们发送详细报告。

Mafi.DependencyResolverException: Failed to instantiate COIExtended.Cheats.Cheats.StorageGodMode. ---> Mafi.DependencyResolverException: TargetInvocationException thrown by constructor of 'COIExtended.Cheats.Cheats.StorageGodMode'. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeLoadException: Could not resolve type with token 01000111 from typeref (expected class 'Mafi.Unity.Ui.Hud.Toolbar.IToolbarItemController' in assembly 'Mafi.Unity, Version=0.7.0.0, Culture=neutral, PublicKeyToken=null')
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_gc_wbarrier_generic_nostore_internal(intptr)
at (wrapper write-barrier) System.Object.wbarrier_conc(intptr)
at (wrapper managed-to-native) System.Reflection.RuntimeConstructorInfo.InternalInvoke(System.Reflection.RuntimeConstructorInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00005]
--- End of inner exception stack trace ---
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x0001a]
at System.Reflection.RuntimeConstructorInfo.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00086]
at System.Reflection.RuntimeConstructorInfo.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000]
at System.Reflection.ConstructorInfo.Invoke (System.Object[] parameters) [0x00000]
at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x00260] --- End of inner exception stack trace --- at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x0028b]
at Mafi.DependencyResolver.EnsureResolved (System.Type implType, System.Type asType) [0x0008e]
--- End of inner exception stack trace ---
at Mafi.DependencyResolver.EnsureResolved (System.Type implType, System.Type asType) [0x000aa]
at Mafi.DependencyResolver.InstantiateAllAndLock () [0x002e6]
at Mafi.Core.Game.GameBuilder+<initializeGame>d__6.MoveNext () [0x00077]
at Mafi.Core.Game.GameBuilder+<BuildNewGameTimeSliced>d__2.MoveNext () [0x0040a]
at Mafi.Unity.GamePlayScene+<buildNewGame>d__22.MoveNext () [0x00085]
at Mafi.Unity.GamePlayScene+<Initialize>d__20.MoveNext () [0x000a5]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__88.MoveNext () [0x000fc]
at Mafi.Unity.Main.stepSceneInitialization () [0x000dd]

thefish12357 [github] · 1 year ago

The error occurred due to mod/game version inconsistency. Suppressing this issue

Closed as ✅ Fixed

6 Showing 1–2 of 2