Save Game Crashing

johnson0621 [github] · 1 year ago

Issue description

The game failed to initialize. Please file a bug report if this issue persists.

Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Mafi.Core.Terrain.Generation.TextConfigurableNoise2dFactory' (type 'TextConfigurableNoise2dFactory')
parent object '--' (type '--')
Previous deserialized object: 'Mafi.Numerics.Polygon3fMutable' (type 'Polygon3fMutable') ---> Mafi.Serialization.CorruptedSaveException: Deserialized object has type 'OrbitManager' but type 'Dict2' was expected. ToString returned 'Mafi.Core.SpaceProgram.OrbitManager'. at Mafi.Serialization.BlobReader.TryStartClassDeserialization[T] (T& obj, System.Func3[T1,T2,TResult] customNewObjFactory) [0x000b3]
at Mafi.Collections.Dict`2[TKey,TValue].Deserialize (Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Core.Terrain.Generation.TextConfigurableNoise2dFactory.DeserializeData (Mafi.Serialization.BlobReader reader) [0x0000c]
at Mafi.Core.Terrain.Generation.TextConfigurableNoise2dFactory+<>c.<.cctor>b__18_1 (System.Object obj, Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__33.MoveNext () [0x00054]
--- End of inner exception stack trace ---
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__33.MoveNext () [0x0014e]
at Mafi.Core.SaveGame.GameLoader+<FinishGameLoadAndDisposeTimeSliced>d__7.MoveNext () [0x004a9]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x002fe]
at Mafi.Unity.GamePlayScene+<loadGame>d__23.MoveNext () [0x00297]
at Mafi.Unity.GamePlayScene+<Initialize>d__20.MoveNext () [0x000a5]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__88.MoveNext () [0x000fc]
at Mafi.Unity.Main.stepSceneInitialization () [0x000dd]

Reproduction steps

Game is unstable. I am not sure what causes this.

Game version and build number

v0.7.4 b441

Operating system

Windows

Duplicate of Cannot Save Game

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