Cargo Module unusable

Fixed
Sp1ritfire [github] · 1 year ago

Issue description

I have a cargo module that does not have any item selected, but the ship has something loaded. The game wants me to unload the ship first before I can select anything on the cargo module

Reproduction steps

  1. Load Attached Save
  2. Look at cargo module that is importing Sulfur

How i think this happened:

  1. Both cargo modules had sulfur selected as import
  2. As the ship was leaving, the Loose Module (L) that is connected to the small Storage became empty.
  3. I selected "nothing" while the ship was leaving
  4. the ship came back with sulfur loaded

Workaround:

  1. Delete the Loose Module (L)
  2. This removed the content on the ship
  3. Rebuild Loose Module (L) -> Sulfur is selected automatically

Game version and build number

v.0.7.5b (b454)

Operating system

Windows

Attachments

25-06-14_10-09-autosave-paused.save, Screenshot 2025-06-14 101102.jpg, Screenshot 2025-06-14 101122.jpg

Files not imported: 25-06-14_10-09-autosave-paused.save

Captain Filip Captain Filip · 1 year ago

This was fixed as part of v0.7.9. Thank you!

Closed as ✅ Fixed

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