Issue description
I have a cargo module that does not have any item selected, but the ship has something loaded. The game wants me to unload the ship first before I can select anything on the cargo module
Reproduction steps
- Load Attached Save
- Look at cargo module that is importing Sulfur
How i think this happened:
- Both cargo modules had sulfur selected as import
- As the ship was leaving, the Loose Module (L) that is connected to the small Storage became empty.
- I selected "nothing" while the ship was leaving
- the ship came back with sulfur loaded
Workaround:
- Delete the Loose Module (L)
- This removed the content on the ship
- Rebuild Loose Module (L) -> Sulfur is selected automatically
Game version and build number
v.0.7.5b (b454)
Operating system
Windows
Attachments
25-06-14_10-09-autosave-paused.save, Screenshot 2025-06-14 101102.jpg, Screenshot 2025-06-14 101122.jpg
Files not imported: 25-06-14_10-09-autosave-paused.save