Issue description
It makes sense to have vehicle depots in remote zones, as larger equipment often can't travel through lots of areas, BUT in order for this to work, I think vehicle depots should pull resources from the 'construction zone' like buildings that are being built. Otherwise, you have to manually use unity for every single build, or else have a network of supplies being sent out just for transportation. That's a real pain, especially if you're doing mass upgrades or automatic replacements.
Reproduction steps
Behavior is constant
Game version and build number
v 0.7.5c (b455)
Operating system
Windows