Wont Load

Won't fix Mod issue
wolf00013 [github] · 1 year ago

Issue description

this is all i get
The game failed to initialize likely due to a mod, see logs for more info.

Mafi.DependencyResolverException: Failed to instantiate COIExtended.StoragePlus.StoragePlusInspector. ---> Mafi.DependencyResolverException: TargetInvocationException thrown by constructor of 'COIExtended.StoragePlus.StoragePlusInspector'. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.MissingMethodException: Method not found: Mafi.Unity.Ui.Library.Inspectors.BufferSlider Mafi.Unity.Ui.Library.Inspectors.BufferSlider.StyleAsBeltLimit()
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_gc_wbarrier_generic_nostore_internal(intptr)
at (wrapper write-barrier) System.Object.wbarrier_conc(intptr)
at (wrapper managed-to-native) System.Reflection.RuntimeConstructorInfo.InternalInvoke(System.Reflection.RuntimeConstructorInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00005]
--- End of inner exception stack trace ---
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x0001a]
at System.Reflection.RuntimeConstructorInfo.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00086]
at System.Reflection.RuntimeConstructorInfo.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000]
at System.Reflection.ConstructorInfo.Invoke (System.Object[] parameters) [0x00000]
at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x00260] --- End of inner exception stack trace --- at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x0028b]
at Mafi.DependencyResolver.EnsureResolved (System.Type implType, System.Type asType) [0x0008e]
--- End of inner exception stack trace ---
at Mafi.DependencyResolver.EnsureResolved (System.Type implType, System.Type asType) [0x000aa]
at Mafi.DependencyResolver.InstantiateAllAndLock () [0x002e6]
at Mafi.Core.Game.GameBuilder+<initializeGame>d__6.MoveNext () [0x00077]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x00390]
at Mafi.Unity.GamePlayScene+<loadGame>d__23.MoveNext () [0x00297]
at Mafi.Unity.GamePlayScene+<Initialize>d__20.MoveNext () [0x000a5]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__88.MoveNext () [0x000fc]
at Mafi.Unity.Main.stepSceneInitialization () [0x000dd]

Reproduction steps

25-06-12_10-36-49_7602.log

Game version and build number

v0.7.5c b455

Operating system

Windows

Attachments

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poltime poltime · 1 year ago

Disable mod(s), incompatible with the current version of the game.

wolf00013 [github] · 1 year ago

So, I try disable mods but the save game still won’t load. Then I delete the mods then the save says it needs the mods. Is that save never going to work again? Lots of hours in that save. will there be a fix for that?
I love your work it is a great mod. Are you on a site like Patreon or something like that?
I just thought I could make a donation. You do great work.
Thank you

Captain Filip Captain Filip · 1 year ago

Modder typically update their mods to match our recent patches, so it typically takes just a few days. I recommend avoiding mods that are not actively maintained, as they will become obsolete very quickly. COIExtended has been updated to work with the latest version of the game.

Closed as 🗑️ Won't fix

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