Load failed

Won't fix Mod issue
friskies38 [github] · 1 year ago

Issue description

The game failed to initialize. Please file a bug report if this problem persists.

Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Count: 0, capacity: 0' (type 'Set1') parent object '--' (type '--') Previous deserialized object: 'Mafi.Event' (type 'Event') ---> Mafi.Serialization.CorruptedSaveException: Failed to find proto 'RoadSegmentTest' (ElevatedRoadwayProto) and no phantom proto of this type exists. at Mafi.Core.Prototypes.ProtosSerializerFactory.deserializeNewProto (Mafi.Serialization.BlobReader reader, System.Type protoType) [0x000c4] at Mafi.Serialization.BlobReader.TryStartClassDeserialization[T] (T& obj, System.Func3[T1,T2,TResult] customNewObjFactory) [0x0011c]
at Mafi.Core.Prototypes.ProtosSerializerFactory.deserialize[T] (Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Collections.Set1[T].DeserializeData (Mafi.Serialization.BlobReader reader) [0x00033] at Mafi.Collections.Set1+<>c[T].<.cctor>b__104_1 (System.Object obj, Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__33.MoveNext () [0x00054]
--- End of inner exception stack trace ---
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__33.MoveNext () [0x0014e]
at Mafi.Core.SaveGame.GameLoader+<FinishGameLoadAndDisposeTimeSliced>d__7.MoveNext () [0x004a9]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x002fe]
at Mafi.Unity.GamePlayScene+<loadGame>d__23.MoveNext () [0x00297]
at Mafi.Unity.GamePlayScene+<Initialize>d__20.MoveNext () [0x000a5]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__88.MoveNext () [0x000fc]
at Mafi.Unity.Main.stepSceneInitialization () [0x000dd]

Reproduction steps

Loadi save

Game version and build number

v0.7.5c b455

Operating system

Windows

Originally posted in French
### Issue description Le jeu n'a pas pu s'initialiser. Veuillez déposer un rapport de bogue si ce problème persiste. Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Count: 0, capacity: 0' (type 'Set`1') parent object '--' (type '--') Previous deserialized object: 'Mafi.Event' (type 'Event') ---> Mafi.Serialization.CorruptedSaveException: Failed to find proto 'RoadSegmentTest' (ElevatedRoadwayProto) and no phantom proto of this type exists. at Mafi.Core.Prototypes.ProtosSerializerFactory.deserializeNewProto (Mafi.Serialization.BlobReader reader, System.Type protoType) [0x000c4] at Mafi.Serialization.BlobReader.TryStartClassDeserialization[T] (T& obj, System.Func`3[T1,T2,TResult] customNewObjFactory) [0x0011c] at Mafi.Core.Prototypes.ProtosSerializerFactory.deserialize[T] (Mafi.Serialization.BlobReader reader) [0x00000] at Mafi.Collections.Set`1[T].DeserializeData (Mafi.Serialization.BlobReader reader) [0x00033] at Mafi.Collections.Set`1+<>c[T].<.cctor>b__104_1 (System.Object obj, Mafi.Serialization.BlobReader reader) [0x00000] at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__33.MoveNext () [0x00054] --- End of inner exception stack trace --- at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__33.MoveNext () [0x0014e] at Mafi.Core.SaveGame.GameLoader+<FinishGameLoadAndDisposeTimeSliced>d__7.MoveNext () [0x004a9] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x002fe] at Mafi.Unity.GamePlayScene+<loadGame>d__23.MoveNext () [0x00297] at Mafi.Unity.GamePlayScene+<Initialize>d__20.MoveNext () [0x000a5] at Mafi.Unity.Main+<unloadAndStartNewScene>d__88.MoveNext () [0x000fc] at Mafi.Unity.Main.stepSceneInitialization () [0x000dd] ### Reproduction steps Loadi save ### Game version and build number v0.7.5c b455 ### Operating system Windows
Captain Filip Captain Filip · 1 year ago

That looks like mod issue. Are you trying to load a modded game? Can you share your save file if not?

Closed as 🗑️ Won't fix

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