Save game problems

Fixed
PRoLLz6R [github] · 1 year ago

Issue description

Save game won't start

Reproduction steps

I want to load my save games for my map. I have 2 autosaves and 1 last save I made myself. No matter which one I choose, none of them work. After I start any of these save games, it loads up to half of the loading bar and then it aborts and I get an error report, which I have included in the attachments.

Game version and build number

v0.7.6a b466

Operating system

Windows

Attachments

The game could not be initialized. Please send us a report with details.

System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Mafi.Unity.Terrain.TerrainRenderer.encodeSplatsData (Mafi.Collections.Pair`2[Mafi.Core.Products.TerrainMaterialSlimId,Mafi.Fix32][] data, System.Int32 count) [0x0006c]
at Mafi.Unity.Terrain.TerrainRenderer+TerrainRendererChunk.InitializeData () [0x00125]
at Mafi.Unity.Terrain.TerrainRenderer.initState () [0x00462]
at Mafi.Core.GameLoop.IGameLoopEventsExtensions+<makeEnumerator>d__3.MoveNext () [0x00013]
at Mafi.Core.GameLoop.GameLoopEvents+<InvokeRendererInitializeState>d__69.MoveNext () [0x0008a]
at Mafi.Core.GameLoop.GameRunner+<Initialize>d__112.MoveNext () [0x0038d]
at Mafi.Core.Game.GameBuilder+<initializeGame>d__6.MoveNext () [0x00127]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x00390]
at Mafi.Unity.GamePlayScene+<loadGame>d__23.MoveNext () [0x00297]
at Mafi.Unity.GamePlayScene+<Initialize>d__20.MoveNext () [0x000a5]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__89.MoveNext () [0x000fc]
at Mafi.Unity.Main.stepSceneInitialization () [0x000dd]

25-07-09_17-49-22_3808.log

Originally posted in German
Spielstand Probleme
### Issue description Spielstand startet nicht ### Reproduction steps Ich möchte meine Spielstände von meiner Karte laden. Ich habe 2 Autosaves und 1 selbst gespeicherten letzten Spielstand. Egal welchen ich auswähle keiner funktioniert. Nachdem ich irgendeinen von diesen Spielständen starte lädt es bis zur hälfte des Ladebalkens und dann bricht es ab und ich bekomme eine Fehlerbericht den ich in die Anlagen eingefügt habe. ### Game version and build number v0.7.6a b466 ### Operating system Windows ### Attachments Das Spiel konnte nicht initialisiert werden. Bitte senden Sie uns einen Bericht mit Details. System.IndexOutOfRangeException: Index was outside the bounds of the array. at Mafi.Unity.Terrain.TerrainRenderer.encodeSplatsData (Mafi.Collections.Pair`2[Mafi.Core.Products.TerrainMaterialSlimId,Mafi.Fix32][] data, System.Int32 count) [0x0006c] at Mafi.Unity.Terrain.TerrainRenderer+TerrainRendererChunk.InitializeData () [0x00125] at Mafi.Unity.Terrain.TerrainRenderer.initState () [0x00462] at Mafi.Core.GameLoop.IGameLoopEventsExtensions+<makeEnumerator>d__3.MoveNext () [0x00013] at Mafi.Core.GameLoop.GameLoopEvents+<InvokeRendererInitializeState>d__69.MoveNext () [0x0008a] at Mafi.Core.GameLoop.GameRunner+<Initialize>d__112.MoveNext () [0x0038d] at Mafi.Core.Game.GameBuilder+<initializeGame>d__6.MoveNext () [0x00127] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x00390] at Mafi.Unity.GamePlayScene+<loadGame>d__23.MoveNext () [0x00297] at Mafi.Unity.GamePlayScene+<Initialize>d__20.MoveNext () [0x000a5] at Mafi.Unity.Main+<unloadAndStartNewScene>d__89.MoveNext () [0x000fc] at Mafi.Unity.Main.stepSceneInitialization () [0x000dd] 25-07-09\_17-49-22\_3808.log
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Closed as ✅ Fixed

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