Issue description
Save game won't start
Reproduction steps
I want to load my save games for my map. I have 2 autosaves and 1 last save I made myself. No matter which one I choose, none of them work. After I start any of these save games, it loads up to half of the loading bar and then it aborts and I get an error report, which I have included in the attachments.
Game version and build number
v0.7.6a b466
Operating system
Windows
Attachments
The game could not be initialized. Please send us a report with details.
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Mafi.Unity.Terrain.TerrainRenderer.encodeSplatsData (Mafi.Collections.Pair`2[Mafi.Core.Products.TerrainMaterialSlimId,Mafi.Fix32][] data, System.Int32 count) [0x0006c]
at Mafi.Unity.Terrain.TerrainRenderer+TerrainRendererChunk.InitializeData () [0x00125]
at Mafi.Unity.Terrain.TerrainRenderer.initState () [0x00462]
at Mafi.Core.GameLoop.IGameLoopEventsExtensions+<makeEnumerator>d__3.MoveNext () [0x00013]
at Mafi.Core.GameLoop.GameLoopEvents+<InvokeRendererInitializeState>d__69.MoveNext () [0x0008a]
at Mafi.Core.GameLoop.GameRunner+<Initialize>d__112.MoveNext () [0x0038d]
at Mafi.Core.Game.GameBuilder+<initializeGame>d__6.MoveNext () [0x00127]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x00390]
at Mafi.Unity.GamePlayScene+<loadGame>d__23.MoveNext () [0x00297]
at Mafi.Unity.GamePlayScene+<Initialize>d__20.MoveNext () [0x000a5]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__89.MoveNext () [0x000fc]
at Mafi.Unity.Main.stepSceneInitialization () [0x000dd]
25-07-09_17-49-22_3808.log
Originally posted in German
Spielstand Probleme
### Issue description
Spielstand startet nicht
### Reproduction steps
Ich möchte meine Spielstände von meiner Karte laden. Ich habe 2 Autosaves und 1 selbst gespeicherten letzten Spielstand. Egal welchen ich auswähle keiner funktioniert. Nachdem ich irgendeinen von diesen Spielständen starte lädt es bis zur hälfte des Ladebalkens und dann bricht es ab und ich bekomme eine Fehlerbericht den ich in die Anlagen eingefügt habe.
### Game version and build number
v0.7.6a b466
### Operating system
Windows
### Attachments
Das Spiel konnte nicht initialisiert werden. Bitte senden Sie uns einen Bericht mit Details.
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Mafi.Unity.Terrain.TerrainRenderer.encodeSplatsData (Mafi.Collections.Pair`2[Mafi.Core.Products.TerrainMaterialSlimId,Mafi.Fix32][] data, System.Int32 count) [0x0006c]
at Mafi.Unity.Terrain.TerrainRenderer+TerrainRendererChunk.InitializeData () [0x00125]
at Mafi.Unity.Terrain.TerrainRenderer.initState () [0x00462]
at Mafi.Core.GameLoop.IGameLoopEventsExtensions+<makeEnumerator>d__3.MoveNext () [0x00013]
at Mafi.Core.GameLoop.GameLoopEvents+<InvokeRendererInitializeState>d__69.MoveNext () [0x0008a]
at Mafi.Core.GameLoop.GameRunner+<Initialize>d__112.MoveNext () [0x0038d]
at Mafi.Core.Game.GameBuilder+<initializeGame>d__6.MoveNext () [0x00127]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x00390]
at Mafi.Unity.GamePlayScene+<loadGame>d__23.MoveNext () [0x00297]
at Mafi.Unity.GamePlayScene+<Initialize>d__20.MoveNext () [0x000a5]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__89.MoveNext () [0x000fc]
at Mafi.Unity.Main.stepSceneInitialization () [0x000dd]
25-07-09\_17-49-22\_3808.log