Issue description
game crashed. would seem like a potentiel save game corruption.
could be fixed by going 5 minutes back. (i will survive) :)
just thought this could be a problem for other people aswell :)
Crash log below line.
The game failed to initialize. Please file a bug report if this issue persists.
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Mafi.Unity.Terrain.TerrainRenderer.encodeSplatsData (Mafi.Collections.Pair`2[Mafi.Core.Products.TerrainMaterialSlimId,Mafi.Fix32][] data, System.Int32 count) [0x00004]
at Mafi.Unity.Terrain.TerrainRenderer+TerrainRendererChunk.InitializeData () [0x00125]
at Mafi.Unity.Terrain.TerrainRenderer.initState () [0x00462]
at Mafi.Core.GameLoop.IGameLoopEventsExtensions+<makeEnumerator>d__3.MoveNext () [0x00013]
at Mafi.Core.GameLoop.GameLoopEvents+<InvokeRendererInitializeState>d__69.MoveNext () [0x0008a]
at Mafi.Core.GameLoop.GameRunner+<Initialize>d__112.MoveNext () [0x0038d]
at Mafi.Core.Game.GameBuilder+<initializeGame>d__6.MoveNext () [0x00127]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x00390]
at Mafi.Unity.GamePlayScene+<loadGame>d__23.MoveNext () [0x00297]
at Mafi.Unity.GamePlayScene+<Initialize>d__20.MoveNext () [0x000a5]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__89.MoveNext () [0x000fc]
at Mafi.Unity.Main.stepSceneInitialization () [0x000dd] :
Reproduction steps
load save game
Game version and build number
v0.7.7 b470
Operating system
Windows
Attachments
