Allowing truck exports on a building with full output seems to clear the output

Works as intended
xzanthar [github] · 1 year ago

Issue description

Cycling building output rules to allow truck exports on a building with full output seems to clear the output

I've added general reproduction steps below, It has happened enough time to me that I've decided to add the bug.
It might happen on imports as well.
As mentioned below it usually happens as I am trying to build/upgrade my research complex, usually built from a blueprint but I don't think that is necessary, just having an assembler be built with a belt output attached (maybe not even completely built) which sets the output rules to something that might not be picked up by trucks.

Reproduction steps

  1. Build assembler with belt outputs attached and the building defaults to the yellow (or red)output rule.
  2. load building and allow it to have full outputs (this usually happens when building a blueprint for a Research I complex where I don't have anything else supplying Research I) and waiting on the research buildings to be build.
  3. Cycle the full output of the assembler to allow trucks to collect cargo. (I do this to allow the research complex to be built/upgraded)
    • pay attention to the output stack of the building, as it goes from full to empty and starts assembling things again even though it was technically full.

Game version and build number

v0.7.8 b481

Operating system

Windows

Captain Filip Captain Filip · 1 year ago

This is working as intended. When switching to truck export, the output buffers become larger to support it; they don't get empty, they just get larger.

Closed as ☑️ Works as intended

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