trucks do not pick up full load deconstructing floor tiles

Vehicles & Roads
heavyk [github] · 1 year ago

Image

in this image, I show 3 trucks that are loading up to less than a full load

  1. load this save game bug - truck doesn't pick up enough tiles.save v0.7.9 (b495)
  2. observe that the truck will pick up 57 tiles off of the ground and then carry them off to build barriers with them. there is also another truck that will drive by that's carrying only 47 (iirc)

expected behavior

I expect a truck to pick up the maximal load possible, and then drive the remaining parts over to the next building location.

I also notice that this happens frequently with building as well: let's say I'm building three things that are 20 parts each (maybe 4-8 designations apart) -- and oftentimes 3 trucks will come over and carry loads of 20 parts each., instead of one truck picking up 60 and carrying 20 to each. not only is it much farther distance to do 3 loads, but it also is much higher fuel usage.

I really would like it if the planner could see if the truck has extra space and always carry the remaining cargo to the next location -- cause let's say that the next job is exactly 180 behind the box and the first job, there are very few cases where it's less efficient to let another truck carry the load instead of continuing on to the next delivery location

1 attachment only for registered users
20 Showing 1–1 of 1