Repeated crashes

Fixed
snow1954 [github] · 1 year ago

Issue description

Every time I open the game a message appears and the game crashes

Reproduction steps

The game failed to initialize. Please file a bug report if this problem persists.

Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Mafi.Core.Terrain.TerrainManager' (type 'TerrainManager')
parent object '--' (type '--')
Previous deserialized object: 'Mafi.Core.Terrain.Surfaces.TileSurfaceDecalsSlimIdManager' (type 'TileSurfaceDecalsSlimIdManager') ---> Mafi.Serialization.CorruptedSaveException: Failed to read variable-encoded uint, last byte is too high.
at Mafi.Serialization.BlobReader.ReadUInt () [0x0009a]
at Mafi.Core.Terrain.TerrainMaterialThicknessSlim.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Core.Terrain.TerrainManager+TerrainData.<DeserializeCustom>g__readTile|57_0 (Mafi.Core.Terrain.TerrainManager+TerrainData+<>c__DisplayClass57_0& ) [0x00216]
at Mafi.Core.Terrain.TerrainManager+TerrainData.<DeserializeCustom>g__readChangedTiles|57_2 (System.Int32 index, Mafi.Core.Terrain.TerrainManager+TerrainData+<>c__DisplayClass57_0& ) [0x00039]
at Mafi.Core.Terrain.TerrainManager+TerrainData.DeserializeCustom (Mafi.Serialization.BlobReader reader, System.Boolean inPlace, System.Int32& loadedTiles) [0x0013e]
at Mafi.Core.Terrain.TerrainManager+TerrainData.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Core.Terrain.TerrainManager.DeserializeData (Mafi.Serialization.BlobReader reader) [0x00062]
at Mafi.Core.Terrain.TerrainManager+<>c.<.cctor>b__401_1 (System.Object obj, Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__34.MoveNext () [0x00054]
--- End of inner exception stack trace ---
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__34.MoveNext () [0x0014e]
at Mafi.Core.SaveGame.GameLoader+<FinishGameLoadAndDisposeTimeSliced>d__7.MoveNext () [0x004a9]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x002fe]
at Mafi.Unity.GamePlayScene+<loadGame>d__25.MoveNext () [0x00297]
at Mafi.Unity.GamePlayScene+<Initialize>d__22.MoveNext () [0x000a1]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__90.MoveNext () [0x0011b]
at Mafi.Unity.Main.stepSceneInitialization () [0x000ee]

Game version and build number

v0.7.9 b495

Operating system

Windows

Originally posted in French
plantage a repetition
### Issue description a chaque fois que j'ouvre le jeu apparais un message et le jeu plante ### Reproduction steps Le jeu n'a pas pu s'initialiser. Veuillez déposer un rapport de bogue si ce problème persiste. Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Mafi.Core.Terrain.TerrainManager' (type 'TerrainManager') parent object '--' (type '--') Previous deserialized object: 'Mafi.Core.Terrain.Surfaces.TileSurfaceDecalsSlimIdManager' (type 'TileSurfaceDecalsSlimIdManager') ---> Mafi.Serialization.CorruptedSaveException: Failed to read variable-encoded uint, last byte is too high. at Mafi.Serialization.BlobReader.ReadUInt () [0x0009a] at Mafi.Core.Terrain.TerrainMaterialThicknessSlim.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000] at Mafi.Core.Terrain.TerrainManager+TerrainData.<DeserializeCustom>g__readTile|57_0 (Mafi.Core.Terrain.TerrainManager+TerrainData+<>c__DisplayClass57_0& ) [0x00216] at Mafi.Core.Terrain.TerrainManager+TerrainData.<DeserializeCustom>g__readChangedTiles|57_2 (System.Int32 index, Mafi.Core.Terrain.TerrainManager+TerrainData+<>c__DisplayClass57_0& ) [0x00039] at Mafi.Core.Terrain.TerrainManager+TerrainData.DeserializeCustom (Mafi.Serialization.BlobReader reader, System.Boolean inPlace, System.Int32& loadedTiles) [0x0013e] at Mafi.Core.Terrain.TerrainManager+TerrainData.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000] at Mafi.Core.Terrain.TerrainManager.DeserializeData (Mafi.Serialization.BlobReader reader) [0x00062] at Mafi.Core.Terrain.TerrainManager+<>c.<.cctor>b__401_1 (System.Object obj, Mafi.Serialization.BlobReader reader) [0x00000] at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__34.MoveNext () [0x00054] --- End of inner exception stack trace --- at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__34.MoveNext () [0x0014e] at Mafi.Core.SaveGame.GameLoader+<FinishGameLoadAndDisposeTimeSliced>d__7.MoveNext () [0x004a9] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x002fe] at Mafi.Unity.GamePlayScene+<loadGame>d__25.MoveNext () [0x00297] at Mafi.Unity.GamePlayScene+<Initialize>d__22.MoveNext () [0x000a1] at Mafi.Unity.Main+<unloadAndStartNewScene>d__90.MoveNext () [0x0011b] at Mafi.Unity.Main.stepSceneInitialization () [0x000ee] ### Game version and build number v0.7.9 b495 ### Operating system Windows

Closed as ✅ Fixed

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