Issue description
The goal window shows "No active goals at the moment" instead of "All goals have been completed" after collecting all available rewards at once, rather than collecting the rewards as soon as completing the goal. I think I've completed all the goals (30 with rewards + 1 "Reduce refugees inbound" which doesn't have a reward), so I think the window should read "All goals have been completed".
Sidenote: Would it be possible to get a list of Goals and their requirements/triggers?
I know some of them required specific conditions like "Reduce refugees inbound" which requires a certain population to trigger/be available, but the attached save is the first time I've seen "Food production II", and I don't know how I triggered it. I'm also curious about "Goal__ProduceScrap" and "Goal__RepairShip" in the localisation files which I don't think show up in the game.
Edit: Playing around with my backup save files, I noticed the error occurs in any run that has "Food production II" completed/available, even if I skip the remaining goals. Any run before triggering"Food production II", also skipping goals, will show "All goals have been completed" properly. I've attached the relevant saves under "Reproduction steps".
Reproduction steps
- Load attached save.
- Collect available rewards.
20251021033835.save
HAS FOOD PRODUCTION II GOAL:
- Load attached save.
- Collect available rewards.
- Skip all goals. (Goal window shows: "No active goals at the moment")
20251019061657_foodproduction2.save
DOES NOT HAVE FOOD PRODUCTION II GOAL:
- Load attached save.
- Collect available rewards.
- Skip all goals. (Goal window shows: "All goals have been completed")
20251019061418.save
Game version and build number
v0.7.9 (b495)
Operating system
Windows