Issue description
When attempting to load a savegame the following error pops up on screen when loading.
The game failed to initialize. Please file a bug report if this issue persists.
Mafi.Serialization.CorruptedSaveException: Failed to initialize 'Train' when calling 'initAfterLoad' ---> Mafi.Serialization.CorruptedSaveException: System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Mafi.Collections.ArrayDataStorage1[T].get_Item (System.Int32 index) [0x00000] at Mafi.Core.Trains.TrainTracksGraphManagerBase1[TTrack].GetTrackEntity (Mafi.Core.TrainTrackId trackId) [0x00000]
at Mafi.Core.Trains.Train.initAfterLoad (System.Int32 saveVersion) [0x001a4] . Train initialization failed.
at Mafi.Core.Trains.Train.initAfterLoad (System.Int32 saveVersion) [0x005b2]
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a]
--- End of inner exception stack trace ---
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__34.MoveNext () [0x005c7]
at Mafi.Core.SaveGame.GameLoader+<FinishGameLoadAndDisposeTimeSliced>d__7.MoveNext () [0x004a9]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x002fe]
at Mafi.Unity.GamePlayScene+<loadGame>d__25.MoveNext () [0x00297]
at Mafi.Unity.GamePlayScene+<Initialize>d__22.MoveNext () [0x000a1]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__90.MoveNext () [0x0011b]
at Mafi.Unity.Main.stepSceneInitialization () [0x000ee]
Reproduction steps
Launch Game from steam.
Load Save game from UI
Game crashes around 66% loading
Game version and build number
v0.7.9 b495
Operating system
Windows
Attachments
TheGarbageManCan.save
Player-prev.log, Player.log