Mircochip recipes (gold costs) are inconsistent (for mircoship maschine II)

Production & Recipes
sebastianvpein-spec [github] · 9 months ago

Issue description

Image

It seems like "2b" and "1b" recipes in the mircoship machine II should be 6 instead of 3 gold.


Maybe the gold cost was chosen for reason.

https://www.captain-of-industry.com/post/update3-is-out

Microchips rebalance

Microchip maker I
Before: 4 wafer (12 silicon) + 8 gold + 8 acid + 8 plastic => 8 microchips
After: 6 wafer (24 silicon) + 8 gold + 8 acid + 8 plastic => 12 microchips

Microchip maker II
Before: 8 wafer (24 silicon) + 16 gold + 16 acid + 16 plastic => 16 microchips
After: 18 wafer (72 silicon) + 18 gold + 24 acid + 24 plastic => 36 microchips

Summary for microchips changes. A single microchip no longer costs 1.5 silicon but 2. Tier 1 got increased throughput by 50% and is discounted on copper, plastic, acid, gold. For gold it consumes 0.66 gold / microchip compared to 1 previously. Tier II now has triple the throughput compared to Tier I. Tier II also provides more discount on the gold where microchip costs just 0.5 gold.

18 Gold = 3+3+6+6


I hope this helps. Thanks for the great game!

Reproduction steps

  1. Build a mircoship maschine II and look at the recipe.

Game version and build number

v0.7.9a (b500)

Operating system

Windows

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