Dumping trucks go to the top before turning around to another dump place

Vehicles & Roads
EurypteriD192 [github] · 9 months ago

Issue description

So the trucks will drive to one dumping location and attempt to dump before driving around instead of actually dumping as needed.
This is causing massive slowness of my trucks due to them driving so far with a load.
Trucks does dump here it is just random who will. Been watching for 2 minutes and 15 total trucks when here.. 3 dumped 12 turned around

Reproduction steps

  1. Create 2 tile wide bridge going up (Leveling designation)
  2. Have another dumping location.
  3. Await.

Game version and build number

B500

Operating system

Windows

Attachments

Image

This shows the truck that went to the top. Looked and turned around before driving across the island to dump some w here else

EurypteriD192 [github] · 9 months ago

Where is this located? Happy to attach it. Think i found it but i cannot upload it here. even if i .7z it.

poltime poltime · 9 months ago

This algorithm first digs and fills the tile that is closer to the control tower or storage. This is unlikely to be recognized as a bug. You can use zones, there is such a research there.

EurypteriD192 [github] · 9 months ago

But why do it turn around then? as it does look like they identify the right place goes there then sends the truck to the furst drop locaiton

poltime poltime · 9 months ago

When the trucks go there, the tiles are next in line to be filled. When it's full, a tile in another place gets in line, as it has become closer, but the trucks have already managed to leave for the previous one.

EurypteriD192 [github] · 9 months ago

Shoulnt it just scan and see the next one availble when that happens? Which means it would adjust a bit and dump same "site" but another tile

poltime poltime · 9 months ago

I suspect that this isn't done to reduce the load on the CPU, imagine how much you need to scan when you have several hundred trucks.

EurypteriD192 [github] · 9 months ago

Well then the weight of driving far and pathfinding against the algoritm needs to be considered. Anyway, ive reported it up to developers to choose to take a look at it, or close it. Either way their game they can do as they desire. :)

As the way im tlaking about is already being done if there is only one dump site. Like the trash heep i have in the former coal excavation. As you s ee them go down there. Atemp to dump, then addjust and dump again.

Or when i was filling out the habour it also did that without issues.

17 Showing 1–10 of 10