When I assign workers to new buildings, other appear almost immediately keeping the total to 80
Workers are appearing at a rate of one per minute
Works as intended
The increase in workers strangely stopped when I ran out of housing. But when I upgraded from level1 to 2 it started again.
I halted the absurd pop growth rate by setting the captains office edict. But this was completely out of control. I was putting some buildings down and I was almost out of workers, the next time I looked I had 80. The beacon was paused during this time.
Oh, ok so my reporting this bug is the problem now? I got 80 workers out of thin air. So this is a "game process"?
What you describe is normal population growth: it stops when housing runs out, resumes after a housing upgrade, and stops with the edict in the Captain's office.
Closed as ☑️ Works as intended
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