Issue description
SAVE FILE LOAD FAIL
Reproduction steps
Failed to initialize the game. If this problem persists, please submit a bug report.
Mafi.DependencyResolverException: Failed to instantiate Mafi.Unity.Utils.PerformanceTester. ---> Mafi.DependencyResolverException: Failed to instantiate 'Mafi.Unity.Utils.PerformanceTester'. ---> Mafi.DependencyResolverException: Failed to instantiate 'Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer'. ---> Mafi.DependencyResolverException: TargetInvocationException thrown by constructor of 'Mafi.Unity.Entities.EntitiesIconRenderer'. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Mafi.Unity.AssetsDbException: Prefab was not found: Assets/Core/IconOverlay/IconBillboardFixed.prefab
at Mafi.Unity.AssetsDb.GetSharedPrefabOrThrow (System.String prefabPath) [0x00021]
at Mafi.Unity.Entities.EntitiesIconRenderer..ctor (Mafi.Unity.AssetsDb assetsDb, Mafi.LazyResolve1[T] entitiesRenderer, Mafi.Core.GameLoop.IGameLoopEvents gameLoopEvents) [0x00069] at (wrapper managed-to-native) System.Reflection.RuntimeConstructorInfo.InternalInvoke(System.Reflection.RuntimeConstructorInfo,object,object[],System.Exception&) at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00005] --- End of inner exception stack trace --- at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x0001a] at System.Reflection.RuntimeConstructorInfo.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00086] at System.Reflection.RuntimeConstructorInfo.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] at System.Reflection.ConstructorInfo.Invoke (System.Object[] parameters) [0x00000] at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x00284]
--- End of inner exception stack trace ---
at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x002b2] at Mafi.DependencyResolver.resolveDependency (System.Type dependencyType, System.Boolean throwOnError, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth) [0x000f5]
at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x0023b] --- End of inner exception stack trace --- at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x0025f]
at Mafi.DependencyResolver.resolveDependency (System.Type dependencyType, System.Boolean throwOnError, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth) [0x000f5] at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x0023b]
--- End of inner exception stack trace ---
at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set`1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x0025f]
at Mafi.DependencyResolver.EnsureResolved (System.Type implType, System.Type asType) [0x00091]
--- End of inner exception stack trace ---
at Mafi.DependencyResolver.EnsureResolved (System.Type implType, System.Type asType) [0x000b0]
at Mafi.DependencyResolver.InstantiateAllAndLock () [0x00316]
at Mafi.Core.Game.GameBuilder+<initializeGame>d__4.MoveNext () [0x0007d]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x0058e]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x0029d]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x000ad]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__108.MoveNext () [0x0013b]
at Mafi.Unity.Main.stepSceneInitialization () [0x000fd]
Game version: 0.8.2c
Loaded mods: none
Failed mods: none
Game version and build number
v0.8.2c b559
Operating system
Windows
Attachments
Failed to initialize the game. If this problem persists, please submit a bug report.
Mafi.DependencyResolverException: Failed to instantiate Mafi.Unity.Utils.PerformanceTester. ---> Mafi.DependencyResolverException: Failed to instantiate 'Mafi.Unity.Utils.PerformanceTester'. ---> Mafi.DependencyResolverException: Failed to instantiate 'Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer'. ---> Mafi.DependencyResolverException: TargetInvocationException thrown by constructor of 'Mafi.Unity.Entities.EntitiesIconRenderer'. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> Mafi.Unity.AssetsDbException: Prefab was not found: Assets/Core/IconOverlay/IconBillboardFixed.prefab
at Mafi.Unity.AssetsDb.GetSharedPrefabOrThrow (System.String prefabPath) [0x00021]
at Mafi.Unity.Entities.EntitiesIconRenderer..ctor (Mafi.Unity.AssetsDb assetsDb, Mafi.LazyResolve1[T] entitiesRenderer, Mafi.Core.GameLoop.IGameLoopEvents gameLoopEvents) [0x00069] at (wrapper managed-to-native) System.Reflection.RuntimeConstructorInfo.InternalInvoke(System.Reflection.RuntimeConstructorInfo,object,object[],System.Exception&) at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00005] --- End of inner exception stack trace --- at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x0001a] at System.Reflection.RuntimeConstructorInfo.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00086] at System.Reflection.RuntimeConstructorInfo.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] at System.Reflection.ConstructorInfo.Invoke (System.Object[] parameters) [0x00000] at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x00284]
--- End of inner exception stack trace ---
at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x002b2] at Mafi.DependencyResolver.resolveDependency (System.Type dependencyType, System.Boolean throwOnError, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth) [0x000f5]
at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x0023b] --- End of inner exception stack trace --- at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x0025f]
at Mafi.DependencyResolver.resolveDependency (System.Type dependencyType, System.Boolean throwOnError, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth) [0x000f5] at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x0023b]
--- End of inner exception stack trace ---
at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set`1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x0025f]
at Mafi.DependencyResolver.EnsureResolved (System.Type implType, System.Type asType) [0x00091]
--- End of inner exception stack trace ---
at Mafi.DependencyResolver.EnsureResolved (System.Type implType, System.Type asType) [0x000b0]
at Mafi.DependencyResolver.InstantiateAllAndLock () [0x00316]
at Mafi.Core.Game.GameBuilder+<initializeGame>d__4.MoveNext () [0x0007d]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x0058e]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x0029d]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x000ad]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__108.MoveNext () [0x0013b]
at Mafi.Unity.Main.stepSceneInitialization () [0x000fd]
Game version: 0.8.2c
Loaded mods: none
Failed mods: none