Building electrified stations with Unity shows double price in UI

UI & UX
Jannik-Lappe [github] · 5 months ago

Issue description

When dragging an area to build an electrified station with unity, the costs would double when also marking the post for the overhead wires. Having a single electrified station element without connections and marking it completely, the cost is tripled, because it has two posts (start and end) for the overhead wires.

After testing i can say that the increased costs are only cosmetic. You only get charged fo the normal unity and material costs.

Reproduction steps

  1. build an electrified station element
  2. mark it completely for building with unity (drag and drop)
  3. see the increased cost

Game version and build number

v0.8.4b (b593)

Operating system

Windows

Attachments

Normal costs for non-electrified stations: Image Image

increased costs for electrified stations when marking the posts: Image Image Image Image

costs for just marking the post:
Image

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