Loading failed

Saves & Loading
ice1971-71 [github] · 4 months ago

Issue description

The game could not be loaded because the save file is corrupted.

Reproduction steps

The game could not be loaded because the save file is corrupted. If the problem persists, please create a bug report.

Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Mafi.Core.Simulation.SimLoopEvents' (type 'SimLoopEvents')
parent object '--' (type '--')
Previous deserialized in this finalize call: <none - failure is the first delayed deserializer in this finalize call>
Last deserialized across all finalize calls: 'Mafi.Core.SaveGame.GameSaveInfo' (type 'GameSaveInfo')
Last read object types: [StatueOfMaintenanceManager, VehiclePatcher, ProductColorManager] ---> Mafi.Serialization.CorruptedSaveException: Deserialized object has type 'TrainLinesManager' but type 'Event' was expected. ToString returned 'Mafi.Core.Trains.TrainLinesManager'. classId: 162, readObjects.Count: 208
at Mafi.Serialization.BlobReader.TryStartClassDeserialization[T] (T& obj, System.Func3[T1,T2,TResult] customNewObjFactory, System.Func3[T1,T2,TResult] customNewObjFactoryOnTypeLoadFail, System.Boolean nullObjIsOk) [0x000dd]
at Mafi.Event.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Core.Simulation.SimLoopEvents.DeserializeData (Mafi.Serialization.BlobReader reader) [0x00044]
at Mafi.Core.Simulation.SimLoopEvents+<>c.<.cctor>b__94_1 (System.Object obj, Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__37.MoveNext () [0x00054]
--- End of inner exception stack trace ---
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__37.MoveNext () [0x00202]
at Mafi.Core.SaveGame.GameLoader+<FinishGameLoadAndDisposeTimeSliced>d__12.MoveNext () [0x004ef]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x005a4]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x002ca]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x000ad]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__112.MoveNext () [0x0013b]
at Mafi.Unity.Main.stepSceneInitialization () [0x000fd]

Game version: 0.8.5
Loaded mods: (Trains expansion 1.0.0), (All Transports Boosted Throughput 0.1.1), (Kayser's Automatic Forestry Designations 0.1.3), (Kayser's Automatic Terrain Designations 0.4.0), (BetterLife: Buildings 1.0.0), (BeTTerLife: Roads and Signs 1.0.4), (BeTTerLife: Transports 0.6.0), (Custom Assets Loader 0.1.10), (Air filtering tweaks [CAL] 0.0.1), (Coal Liquefaction [CAL] 0.0.3), (Infinite Groundwater 1.0.2), (KptKosmit91's Difficulty Settings 1.1.0), (Pillar Spacing and Height Mod 1.0.1), (Retaining Walls Never Die 1.0.0), (Underground Transport 5.1.7), (Vehicle Capacity Multiplier 0.0.1), (Wind turbines 0.1.10b), (Cheat++ 1.1.3), (Gameplay++ 1.1.8), (Recipes++ 1.0.9), (Storage++ 1.0.7), (Tweaks++ 1.1.3)
Failed mods: none

Game version and build number

v0.8.5 b598

Operating system

Windows

Originally posted in German
laden fehlgeschlagen
### Issue description Das Spiel konnte nicht geladen werden, da die Speicherdatei beschädigt ist. ### Reproduction steps Das Spiel konnte nicht geladen werden, da die Speicherdatei beschädigt ist. Sollte das Problem bestehen bleiben, erstelle bitte einen Fehlerbericht. Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Mafi.Core.Simulation.SimLoopEvents' (type 'SimLoopEvents') parent object '--' (type '--') Previous deserialized in this finalize call: <none - failure is the first delayed deserializer in this finalize call> Last deserialized across all finalize calls: 'Mafi.Core.SaveGame.GameSaveInfo' (type 'GameSaveInfo') Last read object types: [StatueOfMaintenanceManager, VehiclePatcher, ProductColorManager] ---> Mafi.Serialization.CorruptedSaveException: Deserialized object has type 'TrainLinesManager' but type 'Event' was expected. ToString returned 'Mafi.Core.Trains.TrainLinesManager'. classId: 162, readObjects.Count: 208 at Mafi.Serialization.BlobReader.TryStartClassDeserialization[T] (T& obj, System.Func`3[T1,T2,TResult] customNewObjFactory, System.Func`3[T1,T2,TResult] customNewObjFactoryOnTypeLoadFail, System.Boolean nullObjIsOk) [0x000dd] at Mafi.Event.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000] at Mafi.Core.Simulation.SimLoopEvents.DeserializeData (Mafi.Serialization.BlobReader reader) [0x00044] at Mafi.Core.Simulation.SimLoopEvents+<>c.<.cctor>b__94_1 (System.Object obj, Mafi.Serialization.BlobReader reader) [0x00000] at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__37.MoveNext () [0x00054] --- End of inner exception stack trace --- at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__37.MoveNext () [0x00202] at Mafi.Core.SaveGame.GameLoader+<FinishGameLoadAndDisposeTimeSliced>d__12.MoveNext () [0x004ef] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x005a4] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x002ca] at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x000ad] at Mafi.Unity.Main+<unloadAndStartNewScene>d__112.MoveNext () [0x0013b] at Mafi.Unity.Main.stepSceneInitialization () [0x000fd] Game version: 0.8.5 Loaded mods: (Trains expansion 1.0.0), (All Transports Boosted Throughput 0.1.1), (Kayser's Automatic Forestry Designations 0.1.3), (Kayser's Automatic Terrain Designations 0.4.0), (BetterLife: Buildings 1.0.0), (BeTTerLife: Roads and Signs 1.0.4), (BeTTerLife: Transports 0.6.0), (Custom Assets Loader 0.1.10), (Air filtering tweaks [CAL] 0.0.1), (Coal Liquefaction [CAL] 0.0.3), (Infinite Groundwater 1.0.2), (KptKosmit91's Difficulty Settings 1.1.0), (Pillar Spacing and Height Mod 1.0.1), (Retaining Walls Never Die 1.0.0), (Underground Transport 5.1.7), (Vehicle Capacity Multiplier 0.0.1), (Wind turbines 0.1.10b), (Cheat++ 1.1.3), (Gameplay++ 1.1.8), (Recipes++ 1.0.9), (Storage++ 1.0.7), (Tweaks++ 1.1.3) Failed mods: none ### Game version and build number v0.8.5 b598 ### Operating system Windows
19 Showing 1–1 of 1