Issue description
I just wanted to continue, like always.
Unfortunately the savegame didn't load.
Reproduction steps
- Load game.
- It doesn't start.
Game version and build number
v0.8.6a b610
Operating system
Windows
Attachments
The game could not be loaded because the save file is corrupted. If the problem persists, please create a bug report.
Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Count: 0, capacity: 0' (type 'Set1') parent object '--' (type '--') Previous deserialized in this finalize call: 'Count: 0, capacity: 4' (type 'Lyst1')
Last deserialized across all finalize calls: 'Count: 0, capacity: 4' (type 'Lyst1') Last read object types: [CallbackSaveData[], CallbackSaveData[], CallbackSaveData[]] ---> Mafi.Serialization.CorruptedSaveException: Deserialized object has type 'String' but type 'TerrainDesignation' was expected. ToString returned 'COI-CoreData'. classId: 2, readObjects.Count: 90001 at Mafi.Serialization.BlobReader.TryStartClassDeserialization[T] (T& obj, System.Func3[T1,T2,TResult] customNewObjFactory, System.Func3[T1,T2,TResult] customNewObjFactoryOnTypeLoadFail, System.Boolean nullObjIsOk) [0x000dd] at Mafi.Core.Terrain.Designation.TerrainDesignation.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000] at (wrapper dynamic-method) System.Object.lambda_method(System.Runtime.CompilerServices.Closure,Mafi.Serialization.BlobReader) at Mafi.Collections.Set1[T].DeserializeData (Mafi.Serialization.BlobReader reader) [0x00039]
at Mafi.Collections.Set`1+<>c[T].<.cctor>b__106_1 (System.Object obj, Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__37.MoveNext () [0x00054]
--- End of inner exception stack trace ---
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__37.MoveNext () [0x00202]
at Mafi.Core.SaveGame.GameLoader+<FinishGameLoadAndDisposeTimeSliced>d__12.MoveNext () [0x004ef]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x005a4]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x002ca]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x000ad]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__116.MoveNext () [0x0013b]
at Mafi.Unity.Main.stepSceneInitialization () [0x00104]
Game version: 0.8.6a
Loaded mods: (Kayser's Automatic Forestry Designations 0.1.11), (Advanced Farm & Food Optimiser 0.2.0), (Production Calculator 0.1.1), (Research Queue 1.0.1), (Retaining Walls Never Die 1.0.0), (ShipAutoExplore 0.1.0), (Underground Pipes 0.9.24), (Storage++ 1.1.5), (Tweaks++ 1.2.1), (WorldGen++ 1.1.2)
Failed mods: none