
Unity-boosted building is still consuming electricity
Power & Energy
What do you think is wrong with that? Boost doubles the throughput, nothing else.
Boosted building can run even without electricity. Apparently, they still consume electricity if it is available
The way the UI words things kinda suggest that you can boost a building to stop it from consuming electricity. If electricity is consumed if available, I wonder how this works if the building is not the lowest-priority consumer... will it still prevent lower-priority buildings from getting electricity when supply is constrained?
I'm pretty sure it will consume energy according to its priority, potentially throttling lower-priority consumers.
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