There's a big problem with Excavators.

UI & UX Vehicles & Roads
koloboss8 [discord] · 1 year ago

Yes. There is a reason, why there are small and big railway crossings. If you need Excavators to cross the rails, you should build big ones.

disiza [discord] · 1 year ago

You have to force them which is an absolute grind try get 30 excavators to the other side of the island with 7 tracks on the way.

Screenshot_2025-05-23_003025.jpg

koloboss8 [discord] · 1 year ago

@disiza [discord] you are right, I just tested it. It seems like they are not able to cross it, but they will do it on their own and without forcing them.

RealisticOptimist · 1 year ago

If the crossings are kind of special for the navigation, they should be shown with a spearate color/pattern, not as blocked.

Captain Marek Captain Marek · 1 year ago

Mega vehicles need large corssings, but crossings won't show in the navigation overlay.

samuraijones [discord] · 1 year ago

This just caught me too... I had a mega excavator that couldn't reach its destination, I saw the nav screen and assumed the railway was the issue. I had deconstructed moved him across, and reconstructed to cross about 4 railways before realizing a low pipe was the issue.

I know the devs probably have alot keeping em busy now, but I also think this should be clarified eventually

Captain Marek Captain Marek · 1 year ago

Yes, we are plannign to improve overlay, unfrotunately it's not an easy fix

Captain Marek Captain Marek · 1 year ago

The path finder knows! But the overlay doesn't...

6 Showing 1–12 of 12