dark.ix [discord] wrote:
When specifying a dumping tile a lot of trucks get provisioned and when the tile is filled the rest of the trucks are just stuck and require manual...
Ah, I think I finaly get what you're saying:
- assign new dumping designation;
(pickups/trucks pickup cargo, but not enough
to drain the suource storages to below absolutely full);
- have that designation finished or un-marked;
(pickups/trucks are now stuck with cargo, they can't get rid of).
Well, this still is not likely to get changed, because that's very abusable
to trans-load dumpable loose material into the shipyard, without using any unity.
just1021 [discord] wrote:
Shipyard is "unlimited" and therefore it is used only in some specific cases (like removing smth with Unity). If trucks will be storing the dumping...
I think that is what he's getting at: Dumping trucks cannot get rid of the excess cargo