Hi, I've got a problem with my saves, i was designing a setup and the game crash (i think it's during the saving process but not sure). When i try to load back my last save i've got an error message: "Load Failed" with the following call stack:
The game failed to initialize. Please file a bug report if this issue persists.
The game failed to initialize. Please file a bug report if this issue persists.
Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Mafi.Core.Terrain.TerrainManager' (type 'TerrainManager')
parent object '--' (type '--')
Previous deserialized object: 'Mafi.Core.Terrain.Surfaces.TileSurfaceDecalsSlimIdManager' (type 'TileSurfaceDecalsSlimIdManager') ---> Mafi.Serialization.CorruptedSaveException: Failed to read variable-encoded uint, last byte is too high.
at Mafi.Serialization.BlobReader.ReadUInt () [0x0009a]
at Mafi.Core.Terrain.TerrainMaterialThicknessSlim.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Core.Terrain.TerrainManager+TerrainData.<DeserializeCustom>g__readTile|57_0 (Mafi.Core.Terrain.TerrainManager+TerrainData+<>c__DisplayClass57_0& ) [0x00216]
at Mafi.Core.Terrain.TerrainManager+TerrainData.<DeserializeCustom>g__readChangedTiles|57_2 (System.Int32 index, Mafi.Core.Terrain.TerrainManager+TerrainData+<>c__DisplayClass57_0& ) [0x00039]
at Mafi.Core.Terrain.TerrainManager+TerrainData.DeserializeCustom (Mafi.Serialization.BlobReader reader, System.Boolean inPlace, System.Int32& loadedTiles) [0x0013e]
at Mafi.Core.Terrain.TerrainManager+TerrainData.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Core.Terrain.TerrainManager.DeserializeData (Mafi.Serialization.BlobReader reader) [0x00062]
at Mafi.Core.Terrain.TerrainManager+<>c.<.cctor>b__398_1 (System.Object obj, Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__33.MoveNext () [0x00054]
--- End of inner exception stack trace ---
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__33.MoveNext () [0x0014e]
at Mafi.Core.SaveGame.GameLoader+<FinishGameLoadAndDisposeTimeSliced>d__7.MoveNext () [0x004a9]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x002fe]
at Mafi.Unity.GamePlayScene+<loadGame>d__23.MoveNext () [0x00297]
at Mafi.Unity.GamePlayScene+<Initialize>d__20.MoveNext () [0x000a5]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__88.MoveNext () [0x000fc]
at Mafi.Unity.Main.stepSceneInitialization () [0x000dd]
After that, each time i try to open a save, it either display this message of it crash, even save from an hour ago
my last saves
the logs
Files not imported: 25-06-02_14-16-autosave.save, 25-06-02_14-11-autosave.save, 25-06-02_14-06-autosave.save