A lot of players find the unity screen doesn't really make sense, and this minor thing is responsible for a lot of activity in questions help, when it could be resolved without too much effort. As an example, if you look at this screenshot it would appear i'm not fulfilling demand for the first 4 items, when I am. I would suggest the game shows it in 3 numbers, with
amount/amount without bonus/amount gained from bonus. so with a +100% bonus for water for example,
1/1 (+1)
Another option would be to hover over the max to see how much bonus is being applied and how to get it with full, but always show it as equaling max and in green if the service is fully supplied, just reduce max to account for the bonus being applied.
So for water with +100% and t4 houses,
2/2 [green] then hover over the /2 to see (+100%, +125 available)
Example of this question being asked: https://discord.com/channels/803508556325584926/803519296864518184/1383958412110336062
I'd love to see a developer reply to this to confirm this could be worked on in the future?
Thanks for reading
