- Place entities (image 1)
- Select entities to copy (image 2), just the copy is enough, no need to place the ghosts
- Cancel clipboard
- Repeat from step 2




this was maybe found by me being stupid https://discord.com/channels/803508556325584926/803508556325584928/1386562538283466813
It doesn't happen copying rocket assembly depots

This does leak 200mb per copy

i will point out that something was also unreasonably laggy just looking at the array of ghosts i copied. I crashed looking at a similar angle after all the copying.

I saved, closed the game, and reloaded, and this view was still giving me at most a few seconds per frame with vram pegged at 98%. I am running an older 2080 super with 8gb vram though
might be a combination of issues
more discussion about my original crash with lots of ghosts https://discord.com/channels/803508556325584926/803508556325584928/1386577803910058116
Housing is a little special, as we do some randomization per instance, so caching may not work here. We may need to limit the randomization and introduce more strict caching.
Does this issue happen with non-T4 houses?
Yes, it happens with all the tiers
Found another unrelated bug. Trying to delete these ghosts selecting the area doesn't work properly. 🤣


Closed as ✅ Fixed