Rocket assembly consumes power/computing while rocket is already built

Fixed Space & Rocketry
stamb [discord] · 1 year ago

this happens when rocket is built and is waiting in the queue, if there is only 1 rocket that is waiting outside of the building then there is no such issue

image.jpg

jockeril [discord] · 1 year ago

re-bump 🙂 (just to help cause this seems like a lagit bug)

jockeril [discord] · 6 months ago

bump - still no response ?

I think this happens because there is no room in the building for the rocket to live in and as long as it's in the building, even if 100% complete, it's still considered under construction, hence the status of the building showing "working" which is why it's consuming resources - but this should definitely not be the case...

Captain Matt Captain Matt · 6 months ago

Yes, check the tags. Are you still having this problem or just bumping the post?

jockeril [discord] · 6 months ago

Captain Matt wrote:

Yes, check the tags. Are you still having this problem or just bumping the post?

I didn't see any mention of that in the patch notes - can you poin it out for me ?

Captain Matt Captain Matt · 6 months ago

0.8.0

  • Fixed rocket depots consuming resources while waiting for the transporter.

Closed as ✅ Fixed

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