We need one real update for Minning Towers and trucks.

Terrain & Mining Vehicles & Roads
g4eschaschlik [discord] · 1 year ago

Why was this changed? I have towers to set where I want things, and if the tower has nothing to do, the trucks stay at the tower until I set something new. Now they just drive past everything and dumping to one Miningtower at the end of the map. I'd like to see a real update to the pathfinding before the U4 arrives. Assigned trucks STAY THERE, just like they did on the U2. Thanks.

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eryk500 [discord] · 1 year ago

In that case, I'd make it a toggle, because behaviour is preffered by others &
makes assigned trucks easier to wrangle/manage,
but you need to have your towers close to your operations.

g4eschaschlik [discord] · 1 year ago

I have four towers, and they're all in close proximity to prevent this from happening. In U2, you could simply block the path; when I did it in U3, all the trucks and excavators stopped on the entire map. This can cause an entire save to end up in a death spiral.

g4eschaschlik [discord] · 1 year ago

Just leave this part as it is. Assigned excavators and trucks stay at the tower until you change something, like exporting or importing, or allowing dumping in the tower's zone. Don't just do a scan and decide to drive to another tower, ignoring his zone, and treat it as permission.

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