blottoo [discord] wrote:
There it is again.
Have you checked if you can reproduce it on the autosave by itself consistently?
Also, I'm pretty sure that the first log is useless, because those logs are buffered,
which means that the game won't store all of the contents it intends to
immediately, but only when there's enough data to write a big chunk at once.
This means that if the game crashes catastrophically, or if you don't close the game
before copying the file (which I'm assuming what actually happened) it will be cut of
(because the file has been cut-off early).
And, I don't think that the second log file is related to either savefile
(I mean, just look at the times of day mentioned in those filenames,
the autosave is from 21:39, while the second log file is from 20:56),
I think that the game doesn't make a different savefile for each savefile creation/load;
instead it uses one log file to represent the entire game executable run session,
including events that happen before the main menu, inside it as well as
all of the save play sessions that happen with-in it.
This means that the logs "for both saves" are actually in the same file,
which like I mentioned is cut-off. If you have that file still somewhere,
just re-upload it, it will likely not be cut-off anymore (unless the game crashed or
you forcefully closed it via task manager (or something simmilar to that),
as that would likely do the exact same thing (discard the stuff in the internal buffer)).