Railway Waypoint Pillars: Waypoint-Dependent

🚂 Trains
computerneek · 1 day ago

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One Second Later...

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Simply put? Removing a waypoint that's sitting on a pillar removes the pillar too, even if the pillar modification tool won't let you. That'll result in a quick railway collapse. However... it doesn't happen every time.

Reproduction:

  1. Build an elevated track with a waypoint positioned directly on top of a pillar.
    The waypoint must be added while the track is a ghost. The copy tool will not work.
  2. Using the Modify Waypoints tool, remove the waypoint.
  3. Watch the pillar be removed as well. Works on both ghosts and completed tracks.
    If the waypoint was added to pre-built (non-ghost) tracks, the pillar will show deconstruction boxes with the waypoint, but will not disappear when the waypoint does.
  4. BONUS: Cancel the removal of the waypoint on completed tracks before it actually disappears!
    This reverts the constructed waypoint to a construction ghost with no materials- a resource deletion glitch. I know, I should be putting this on a separate thread, but...

Update 4.2 | v0.8.7 (b613)

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