vehicles information is reporting wrong busy level

Logistics Vehicles & Roads
green_gecko [discord] · 6 months ago

I am not sure what exactly is happening but one of them is wrong. either the truck drivers are on strike or dispatch left the wrong switch on while on break. in the picture you can see vehicle info reports heavy work load for trucks AND six trucks sitting idle next to a silo. save is attached.

2026-04-17_16_52_51-.jpg

1 attachment only for registered users
eryk500 [discord] · 6 months ago

🤔 Do you have Logistic zone-s set-up?
That will show up when even just a single zone's truck set is overloaded.

green_gecko [discord] · 6 months ago

I do not. quite frankly I have no idea how to set up a logistics zone. every time I tried it's an incredible frustrating experience. so no, absolutely certain, I do not.

stamb [discord] · 6 months ago

are you trying to delete a bridge?

or build/delete anything that trucks cant reach?

green_gecko [discord] · 6 months ago

if you check my save, it's rather early in the run. just upgrading to yellow science. I am fairly certain there's nothing yet, trucks can't reach. at least nothing that I didn't do exactly the same in any previous version without issue.

Captain Matt Captain Matt · 4 months ago

Looks like this is a regression introduced by the new system to exclude entities over the ocean from normal deliveries.
The stacker tower extension can't be constructed because there are no amph. vehicles and the new system doesn't recognize that i can deliver directly to the tower (which is on solid ground).

Thanks for the report.

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